Area 86 is a smooth physics-based puzzle and exploration game set in space. Control your robot in an interactive environment. Find, combine, activate, pick up and throw different objects to solve puzzles. Find games for macOS like Friday Night Funkin', Cold Shot, Wrong Floor, Deepest Sword, Dying of Thirst on itch.io, the indie game hosting marketplace. Welcome to Area 86! A secret place in space filled with robots. Get access to one of the robots and master your way through different rooms. Use laws of physics to push, throw or smash surrounding objects. Find secret items, save other robots, defeat corrupt systems and take control over Area 86. Achieve your goals no matter what comes your way. Important Information. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Windows 7/8/10 (64-bit OS required) or Mac OS X 10, 3 GB RAM, graphics card equivalent to ATI Radeon 5570 or NVIDIA GeForce 430 GT with 1 GB memory, approx. 1,5 GB HDD space. We also highly recommend to use a gamepad (Xbox 360/One Controller or PS 3/4 Controller) to play NIVA.
The 'Drift Stage: 2016 Convention Demo' was originally compiled for use at the 2016 Minecon convention in Anaheim California. The build represented in this archive was released exclusively to Kickstarter & Humble Bundle backers in September of 2016. While the content remains the same, various bug fixes, patches, and game-play improvements were implemented after the convention - making this the 'best' possible version of this demo.
Featuring the final layout of the 'Eventide Highway' course present in the original 2014 prototype, The Convention version demoed near complete vehicle physics with full collision models, graphic improvements, custom control layouts, choice of automatic or manual transmission - and most importantly: split screen four-player.
After drawing crowds for the full extent of the convention, this build was quickly archived while newer version were developed.
Unfortunately, things did not work out as planned - Drift Stage's Steam release did not meet its expected release goal of Q4 2016 - Q1 2017. and after a considerable amount of time - the decision was been made to make this build available to the public.
This version of Drift Stage (and any subsequent unreleased or future versions) would not exist without the support and enthusiasm of Drift Stage's fans. Thank you for your support – this public release would not have been possible without you.
Basic Controls
- Left Stick - [Arrow Keys] - Steering / Menu Navigation
- RT / [C] - Accelerate
- LT / [X] - Brake
- START / [Esc] - Pause
- [Mouse] - Menu Navigation (Optional)
Gamepad & Keyboard Controls:
[Note]: Controls written '[In This Manner]' indicate keyboard controls.
Be sure to plug as many controllers into you computer as required before launching the game; ensuring they are both detected before selecting any game modes (hot-swapping controllers was in-development at the time).
Xbox 360 / Xbox One controllers are recommended - but the build was designed with support for PlayStation 3/4 controllers and some generic game pads.
Menus:
Use Left Stick or [Arrow Keys] and A button or [Space] to navigate the main menu.
Press Start or [Enter] to confirm on main menus.
To pause the game or exit the main menu, press [Esc].
Options:
Options can be set from the Options Menu item on the main menu - or during a race by pausing the game and selecting options.
Available options:
- Graphics - Adjust screen resolution and graphic quality settings.
- Controls - Rebind Menu or Racing controls to your liking (Keyboard & Gamepad).
- Gameplay - Adjust measurement units (KPH/MPH) and other misc. settings.
Driving & Steering:
[Note: All controls can be rebound in the controls option menu]
To steer your vehicle, use the Left Stick or [Arrow Keys].
To accelerate, hold Right Trigger or press [C]. Begin braking by pressing Left Trigger or [X]. You can brake while accelerating to slow down without entering a drift.
To drift you car, release the accelerator (Right Trigger or [C]), and then briefly press the brakes (Left Trigger or [X]) while steering left or right with Left Stick or [Arrow Keys].
Steer during a drift by turning in the direction of a corner with Left Stick or [Left & Right Arrow Keys].
To return your car to normal driving position after preforming a drift, use Left Stick or [Left & Right Arrow Keys] to steer the vehicle back to the center of the course.
Tap or hold the brakes ([X] or Left Trigger]) while exiting a drift to help control your exit speed.
Manual Transmission Only:
Shift Up - [Left Shift]
Shift Down - [Left Ctrl]
[Note: Be sure to remap your controls - your ideal layout is likely not the default.]
Pro-Tips
Make use of the cars inertia and entry angle to maintain high speeds while drifting.
Slight correction can make the difference - don't over compensate for a subtle change in direction.
Tap or hold the brakes ([X] or Left Trigger]) while exiting a drift to help control your exit speed.
Some corners can be cleared faster without entering a drift.
Check your control bindings if something doesn't feel right - every button can be remapped to the players liking.
Photo Mode:
Make use of the filters to change the look of the image, or increase the output resolution.
Screenshots save to your desktop directory in a folder called 'Drift Stage Screenshots'.
Linux directory: /root/Desktop/Drift Stage Screenshots/
Split Screen Multiplayer
Selecting 'Multiplayer' from the main menu will bring you to the multiplayer select screen. Follow the on-screen prompts to join a race ( [X] or A ).
Players can choose to use a keyboard or controller. In the event you only have one controller - the keyboard can be used simultaneously.
Be sure to plug as many controllers into your computer as required before launching the game; ensuring they are both detected before selecting any game modes (Hot-swapping controllers was in-development at the time).
Xbox 360 / Xbox One controllers are recommended - but the game is designed to support PlayStation and some generic game pads.
Installation Instructions
Extract the .zip containing the relevant file for your OS, and run the contained software.
Mac Troubleshooting:
If the application fails to launch - or crashes during loading - try giving the directory: 'driftstage.app/Contents/MacOS/driftstage' executable permissions (chmod a+x).
In the event you encounter graphical bugs and freezing, check your graphics quality settings and make sure they are set to 'low'. Certain graphical effects such as shadows and motion blur may not render correctly on older hardware, causing Drift Stage to run adversely.
Be sure to restart the game after any changes are made to ensure no residual issues occur.
Linux Troubleshooting:
Your experience with this build may vary depending on your choice of Linux distribution. If you encounter issues with your controller not detecting properly, or other critical bugs such as hard crashes, we recommended you check your terminal for any driver conflicts or other signs of specific issues.
Multiple plugins used by Drift Stage have since been updated to meet broader systems specifications, but this specific iteration of the game is using 2015-2016 era versions.
If no work around or solution is found, we recommend running the PC version with Wine - a free Windows emulator for Linux.
Bugs
As with previous developmental build releases, this version of Drift Stage has multiple bugs that may interrupt your race if you encounter them at the wrong time. Quitting to the main menu and restarting is necessary, but be sure to take a screenshot of where you end up.
Clipping out of bounds due to a very hard collision (with the barrier or with another player) may cause you to fall through the map. A collision that causes the player vehicle to fly up over the barriers will also result in falling out of bounds, but is not directly caused by clipping.
Sudden FPS drops or poor performance increase the chance of this occurring - so make sure your game is running above 30fps consistently or you may need to lower your graphics settings.
Small camera 'jumps' occur on certain cars (ZX78).
Some translation errors exist in the Japanese and Chinese written on billboards. These issues were fixed it later builds - with some issues due to incorrectly flipped UV maps (textures).
License Info
Drift Stage © 2014 - 2020 Super Systems Softworks - All Rights Reserved.
Myrone © 2020 Hugh Myrone - All Rights Reserved.
Credits
DD - Artwork & Concept.
Myrone - Original Score & Sound Design.
Chase Pettit - Programming & Code.
Special Thanks:
Drift Stage Backers, Fans, and Supporters.
Drift Stage World Record Holders & SpeedRunners.
Drift Stage Modding Community.
Drift Stage Debug Team (2013-2019)
Tumblr Staff 2012-2015.
Fractal Phase Games Corp.
Pinku Style - Misawa (DJ).
SBFP:Z .
Red Bull Games.
Nicalis, Inc.
Devolver Digital Games.
Mojang Inc.
'Indie Mega Booth' Anaheim Staff.
E3 Staff 2015 -2016.
2019 PUBLIC RELEASE DEBUGGING:
Zoltar007 (2019 Mac OS workaround, change-list reference).
Randomviewer (2019 Linux debugging and Wine testing - troubleshooting)
This software demo and its contents are applicable to the following Creative Commons license:
CC BY-NC-ND 4.0
Read the included license .PDF, or click here for more information.
All content used with permission.
Drift Stage © 2014 - 2020 Super Systems Softworks - All Rights Reserved.
Status | On hold |
Rating | |
Author | Super Systems |
Genre | Racing |
Tags | 80s, 90s, cars, Cyberpunk, drifting, drift-stage |
Install instructions
Extract the .zip containing the relevant file for your OS, and run the contained software.
Download
Void Golf is a little game about shooting giant pieces of space rock into black holes, using gravitational fields, physics-defying walls and wormholes.
As in traditional human golf, the fewer hits, the better.
No need to worry though, you can always hide the hit counter and just chill.
Controls
- [Left click] to charge the shot.
- [Spacebar] to reset an ongoing shot (the hit still counts, though!)
- [H] to hide/show the hit counter.
You can play in your browser or download the game. Mac OS X and Linux versions weren't tested, so be prepared for the worst!
Font Futile Pro by @somepx
Status | Released |
Platforms | Windows, macOS, Linux, HTML5 |
Rating | |
Author | Cactusmancer |
Genre | Puzzle |
Made with | Unity, Aseprite |
Tags | 2D, Golf, minigames, Pixel Art, Relaxing, Space, Unity |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Download
Click download now to get access to the following files:
Log in with itch.io to leave a comment.
Great game! Super relaxing music, and the difficulty was just right, at least for me. It would definitely benefit from having some indication that there are… 30 levels, was it? It would give it a stronger sense of direction and purpose to the minute by minute playing. But definitely worth a play, I had a great time.
Thank you! Yeah, some kind of level counter would've definitely helped here. Also displaying the controls in-game, since it looks like some people didn't notice you can restart the shots.
True! I can't complain about that since discovering the spacebar resetting came fairly naturally to me.
Good game, I juts wish there was a restart button, because sometimes I click and the golf ball goes so slow, and I have to wait so long for it to crash so that I can have another go.
There is! Press space to immediately prepare the next shot. Lil tanks mac os.
(Parece ser que hablas español así que lo escribiré en español..) Es un muy buen juego, es simple y muy bien hecho, el diseño de niveles esta bastante bien y con una dificultad elevada pero no imposible, muy buen juego :)
Gracias por jugar, me alegro de que te haya gustado!
Area 86 (itch) Mac Os Catalina
deberia haber un sistema de guardado de partida :(
Gracias por jugar! Normalmente se pueden completar todos los niveles de una sentada en menos de una hora, por eso no le metí guardado :p
This game is good the difficulty and the mechanics contrast well the feeling when you win a level is just sp satisfying the simplicity of the graphic and music are good for anyone on a device with poor performance also i think this game would have a gret port to ios and android if given the opportunity!
Hi men the game i present me a problem in the level 11 the game bug after 'x' shots can be a error for my PC
Hey. Can you be more specific? What happens exactly? Did you play in your browser or did you download the game?
The art and atmosphere are good, but it's too difficult. I don't know if you added a secret tutorial, but you're introducing new things too quickly. I made it to hole 4, knowing that the small grey rock can bend your trajectory. However, it didn't bend it enough and I didn't understand what the purple striped area does.
Sorry to hear that! The purple area is an ordinary obstacle, it makes you fail the shot so you have to use the planet's gravity to reach the black hole. It's just a matter of using the right power and direction. The game can be difficult sometimes, but eventually you can beat even the hardest level. Hope you give it another shot :)
Hey, love the atmosphere of this game. How'd you create the music? I'm new to music production but I've noticed what a huge impact it can have on atmosphere so any advice you've got on the subject would be appreciated.
Hey there! I'm a newbie too. I used Ableton Live for the music and the SFX. I had some ideas for the song, watched a couple of tutorials and the rest was just messing around with the program for hours. I'd say find some chords you like and build the song around them? Websites like this one can help a lot.
For this weeks Itch Dot Io Indie we answer the age old question 'What would happen if we played golf.. in space'Well with Cactusmancer's title 'Void Golf' we can finally know what it's like to fire our asteroid (golf balls are so 2019) into the deep depths of space; and track trajectories across the stars.
Screenshots save to your desktop directory in a folder called 'Drift Stage Screenshots'.
Linux directory: /root/Desktop/Drift Stage Screenshots/
Split Screen Multiplayer
Selecting 'Multiplayer' from the main menu will bring you to the multiplayer select screen. Follow the on-screen prompts to join a race ( [X] or A ).
Players can choose to use a keyboard or controller. In the event you only have one controller - the keyboard can be used simultaneously.
Be sure to plug as many controllers into your computer as required before launching the game; ensuring they are both detected before selecting any game modes (Hot-swapping controllers was in-development at the time).
Xbox 360 / Xbox One controllers are recommended - but the game is designed to support PlayStation and some generic game pads.
Installation Instructions
Extract the .zip containing the relevant file for your OS, and run the contained software.
Mac Troubleshooting:
If the application fails to launch - or crashes during loading - try giving the directory: 'driftstage.app/Contents/MacOS/driftstage' executable permissions (chmod a+x).
In the event you encounter graphical bugs and freezing, check your graphics quality settings and make sure they are set to 'low'. Certain graphical effects such as shadows and motion blur may not render correctly on older hardware, causing Drift Stage to run adversely.
Be sure to restart the game after any changes are made to ensure no residual issues occur.
Linux Troubleshooting:
Your experience with this build may vary depending on your choice of Linux distribution. If you encounter issues with your controller not detecting properly, or other critical bugs such as hard crashes, we recommended you check your terminal for any driver conflicts or other signs of specific issues.
Multiple plugins used by Drift Stage have since been updated to meet broader systems specifications, but this specific iteration of the game is using 2015-2016 era versions.
If no work around or solution is found, we recommend running the PC version with Wine - a free Windows emulator for Linux.
Bugs
As with previous developmental build releases, this version of Drift Stage has multiple bugs that may interrupt your race if you encounter them at the wrong time. Quitting to the main menu and restarting is necessary, but be sure to take a screenshot of where you end up.
Clipping out of bounds due to a very hard collision (with the barrier or with another player) may cause you to fall through the map. A collision that causes the player vehicle to fly up over the barriers will also result in falling out of bounds, but is not directly caused by clipping.
Sudden FPS drops or poor performance increase the chance of this occurring - so make sure your game is running above 30fps consistently or you may need to lower your graphics settings.
Small camera 'jumps' occur on certain cars (ZX78).
Some translation errors exist in the Japanese and Chinese written on billboards. These issues were fixed it later builds - with some issues due to incorrectly flipped UV maps (textures).
License Info
Drift Stage © 2014 - 2020 Super Systems Softworks - All Rights Reserved.
Myrone © 2020 Hugh Myrone - All Rights Reserved.
Credits
DD - Artwork & Concept.
Myrone - Original Score & Sound Design.
Chase Pettit - Programming & Code.
Special Thanks:
Drift Stage Backers, Fans, and Supporters.
Drift Stage World Record Holders & SpeedRunners.
Drift Stage Modding Community.
Drift Stage Debug Team (2013-2019)
Tumblr Staff 2012-2015.
Fractal Phase Games Corp.
Pinku Style - Misawa (DJ).
SBFP:Z .
Red Bull Games.
Nicalis, Inc.
Devolver Digital Games.
Mojang Inc.
'Indie Mega Booth' Anaheim Staff.
E3 Staff 2015 -2016.
2019 PUBLIC RELEASE DEBUGGING:
Zoltar007 (2019 Mac OS workaround, change-list reference).
Randomviewer (2019 Linux debugging and Wine testing - troubleshooting)
This software demo and its contents are applicable to the following Creative Commons license:
CC BY-NC-ND 4.0
Read the included license .PDF, or click here for more information.
All content used with permission.
Drift Stage © 2014 - 2020 Super Systems Softworks - All Rights Reserved.
Status | On hold |
Rating | |
Author | Super Systems |
Genre | Racing |
Tags | 80s, 90s, cars, Cyberpunk, drifting, drift-stage |
Install instructions
Extract the .zip containing the relevant file for your OS, and run the contained software.
Download
Void Golf is a little game about shooting giant pieces of space rock into black holes, using gravitational fields, physics-defying walls and wormholes.
As in traditional human golf, the fewer hits, the better.
No need to worry though, you can always hide the hit counter and just chill.
Controls
- [Left click] to charge the shot.
- [Spacebar] to reset an ongoing shot (the hit still counts, though!)
- [H] to hide/show the hit counter.
You can play in your browser or download the game. Mac OS X and Linux versions weren't tested, so be prepared for the worst!
Font Futile Pro by @somepx
Status | Released |
Platforms | Windows, macOS, Linux, HTML5 |
Rating | |
Author | Cactusmancer |
Genre | Puzzle |
Made with | Unity, Aseprite |
Tags | 2D, Golf, minigames, Pixel Art, Relaxing, Space, Unity |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Download
Click download now to get access to the following files:
Log in with itch.io to leave a comment.
Great game! Super relaxing music, and the difficulty was just right, at least for me. It would definitely benefit from having some indication that there are… 30 levels, was it? It would give it a stronger sense of direction and purpose to the minute by minute playing. But definitely worth a play, I had a great time.
Thank you! Yeah, some kind of level counter would've definitely helped here. Also displaying the controls in-game, since it looks like some people didn't notice you can restart the shots.
True! I can't complain about that since discovering the spacebar resetting came fairly naturally to me.
Good game, I juts wish there was a restart button, because sometimes I click and the golf ball goes so slow, and I have to wait so long for it to crash so that I can have another go.
There is! Press space to immediately prepare the next shot. Lil tanks mac os.
(Parece ser que hablas español así que lo escribiré en español..) Es un muy buen juego, es simple y muy bien hecho, el diseño de niveles esta bastante bien y con una dificultad elevada pero no imposible, muy buen juego :)
Gracias por jugar, me alegro de que te haya gustado!
Area 86 (itch) Mac Os Catalina
deberia haber un sistema de guardado de partida :(
Gracias por jugar! Normalmente se pueden completar todos los niveles de una sentada en menos de una hora, por eso no le metí guardado :p
This game is good the difficulty and the mechanics contrast well the feeling when you win a level is just sp satisfying the simplicity of the graphic and music are good for anyone on a device with poor performance also i think this game would have a gret port to ios and android if given the opportunity!
Hi men the game i present me a problem in the level 11 the game bug after 'x' shots can be a error for my PC
Hey. Can you be more specific? What happens exactly? Did you play in your browser or did you download the game?
The art and atmosphere are good, but it's too difficult. I don't know if you added a secret tutorial, but you're introducing new things too quickly. I made it to hole 4, knowing that the small grey rock can bend your trajectory. However, it didn't bend it enough and I didn't understand what the purple striped area does.
Sorry to hear that! The purple area is an ordinary obstacle, it makes you fail the shot so you have to use the planet's gravity to reach the black hole. It's just a matter of using the right power and direction. The game can be difficult sometimes, but eventually you can beat even the hardest level. Hope you give it another shot :)
Hey, love the atmosphere of this game. How'd you create the music? I'm new to music production but I've noticed what a huge impact it can have on atmosphere so any advice you've got on the subject would be appreciated.
Hey there! I'm a newbie too. I used Ableton Live for the music and the SFX. I had some ideas for the song, watched a couple of tutorials and the rest was just messing around with the program for hours. I'd say find some chords you like and build the song around them? Websites like this one can help a lot.
For this weeks Itch Dot Io Indie we answer the age old question 'What would happen if we played golf.. in space'Well with Cactusmancer's title 'Void Golf' we can finally know what it's like to fire our asteroid (golf balls are so 2019) into the deep depths of space; and track trajectories across the stars.
Like all great puzzle games mechanics you'll be smugly assured that you understand how everything fits together, and then 20 minutes later you'll be questioning your very sanity on how to properly navigate around planetary orbits to intercept black holes.
I may have lost my sanity but I loved every moment <3
~Loki
Wow this is amazing! I honestly didn't expect anything like this. Void Golf is my first game so this means a lot. Glad you liked it :)
Area 86 (itch) Mac Os 11
i got super far. its very unique and the ambiance is perfect.